Before you start

Read the glow.

Nothing below is a real round — it is the alphabet every round is written in. Learn these signals and you can walk into a game you have never seen and still know what it is asking of you.

1. Gold means act.

When something glows gold, it wants you to touch it. Nothing else on the screen matters until you do.

2. No glow means touch nothing.

Most rounds fail people who cannot sit still. If nothing is glowing, the correct move is to leave every button alone — even while your hand wants to click something.

3. Sometimes the glow is a whole area.

A band of gold means anywhere inside it counts. You do not need to be exact — you need to be inside the zone before it closes.

4. An arrow means drag or swipe.

Some rounds want motion in a direction, not a tap. The arrow shows which way — follow it instead of stabbing at it.

5. The thin bar is your clock.

It drains at its own pace, fast or slow. When it empties the round is over — whether you acted or not.

6. Four bars is what you have to lose.

Miss what the glow told you and one goes dark. Five clean rounds in a row earns one back. Empty ends the run.

Reflex conditioning for traders

Learn to yield.

$1,000,000
Four bars of discipline. Miss a round and one goes; five clean in a row earns one back. The money is the easy half.

A command flashes. React — or deliberately don’t.

act now hold, wait, do nothing you kept it it cost you
  • CUT!Accept a loss before your brain invents hope.
  • DO NOTHINGSit still while the alerts beg you to click.
  • DO NOT BUYWatch it run without you and keep your hands down.
  • BANK ITTake profit at your target, not at your greed.
  • LOCK ITSet a stop and make it untouchable.
  • SIZE ITRisk decides the size. Conviction never does.
  • ONLY THISNear-misses cost double.
  • WAITYou just lost. The revenge trade is locked.
Start here

Find out which decisions cost you.

Assess › Results › Train › Retest

Six drills, one per skill, before anything is taught. You are told what each one measured only after you have done it.

More ways to train Stash: $0

Every company, ticker, price and venue here is invented, and every interface is an original design rather than a copy of any product. Nothing in it is financial advice — it is a reflex drill that happens to be shaped like a market.

Plan0 / 4
Executed0
Missed0
Watch the tape. Most of it is nothing on purpose.
Bankroll$10,000
Discipline
Level1
To $1M1%
Level 1

What to do

    Three rounds. Nothing starts until you press it — and once you know a game, these instructions stop appearing.
    Assess › Results › Train › Retest

    The Nine Chambers

    Seventy-nine drills in a deliberate order. You are not told what each one trains until after you have trained it. 0 / 79 learned.

    Your six core skills
    The chambers
    Plays on its own, and it talks. One moment will ask you something.
    Run over

    $0
    0
    Levels cleared
    0
    Discipline left
    0
    Perfect levels
    0
    Levels blown
    Spend what the market gave you

    The Store.

    Every dollar here is a score you actually banked. Nothing is bought on margin — you cannot skip a tier, and there is no tier 5 without every tier before it.

    Stash
    $0
    Best run ever
    $0
    Checking your account…